HOURS: She keeps a pretty standard workday at her desk, but can often be found beyond that in the breakroom on her laptop. Occasionally sleeps over but tends to go home by dinnertime. Prone to showing up at 7 PM and leaving 3 days later in some kinda state or being awake doing dumb shit at 3 in the morning.
SKILLS: Mechanical engineering with a specialty in robotics, with knowledge of design, repair, and code. Studies of magic, specifically in relation to innate magic such as the Gods' and data about the Door. Information about the Null and their technology. Also anime. So much anime.
PROJECTS: She is the city's resident Chief Repairperson! If an appliance/robot/electronic device is busted she will make a whole attempt at fixing it. She's also the person who's been working on the Door and the Null the longest, and has most of her notes on both publicly available to lab users on the computer.
WORKSPACE: Set up right in the center of the room next to the supercomputer, Alphys' space consists of one large island-esque desk and a small table with a rolling stool in the center that she scoots between stations. The main desk space is for notes and papers (it is a mess) while the smaller table has a lamp and many fine-precision tools for small scale repairs. Both of these are likely full of small pieces of metal, papers, and trinkets at all times. Closing off her space is a big chalkboard behind her that can be filled with equations and at least one anime doodle at all times. The large desk functions more like a kitchen island, with cabinets all around to give storage space. Two of them on the side she keeps her stool have magic locks on them.
NOTES: She's about 4 feet tall, so that stool often makes her look taller and absolutely has to be lowered and heightened by her when she's on it because her feet nowhere near touch the ground. It's pretty cute actually.
ALPHYS
HOURS: She keeps a pretty standard workday at her desk, but can often be found beyond that in the breakroom on her laptop. Occasionally sleeps over but tends to go home by dinnertime. Prone to showing up at 7 PM and leaving 3 days later in some kinda state or being awake doing dumb shit at 3 in the morning.
SKILLS: Mechanical engineering with a specialty in robotics, with knowledge of design, repair, and code. Studies of magic, specifically in relation to innate magic such as the Gods' and data about the Door. Information about the Null and their technology. Also anime. So much anime.
PROJECTS: She is the city's resident Chief Repairperson! If an appliance/robot/electronic device is busted she will make a whole attempt at fixing it. She's also the person who's been working on the Door and the Null the longest, and has most of her notes on both publicly available to lab users on the computer.
WORKSPACE: Set up right in the center of the room next to the supercomputer, Alphys' space consists of one large island-esque desk and a small table with a rolling stool in the center that she scoots between stations. The main desk space is for notes and papers (it is a mess) while the smaller table has a lamp and many fine-precision tools for small scale repairs. Both of these are likely full of small pieces of metal, papers, and trinkets at all times. Closing off her space is a big chalkboard behind her that can be filled with equations and at least one anime doodle at all times. The large desk functions more like a kitchen island, with cabinets all around to give storage space. Two of them on the side she keeps her stool have magic locks on them.
NOTES: She's about 4 feet tall, so that stool often makes her look taller and absolutely has to be lowered and heightened by her when she's on it because her feet nowhere near touch the ground. It's pretty cute actually.